-Update Available: "First Look Demo" Becomes "Prelude"-


So it's been a bit, hasn't it? I admit, I wasn't expecting to push an update so soon to respond to some of the feedback. But having spent time with some great horror games recently - namely Ice-Pick Lodge's Pathologic 2 and Remedy's Alan Wake - I felt the urge to jump in and work on some of the more common events we've received feedback for.

Additionally, this version also gained a new moniker: the Prelude. It felt fitting, given both the nature of its current story and how its setup was largely inspired by the Beginning Hour demo for Resident Evil 7 and the gone-but-not-forgotten P.T.

The changelog is below, and kept spoilerfree for those who have yet to check the game out. Additionally, this new version overwrites the previous version.

Changelog (8/16/2020):
-Changed title from "First Look Demo" to "Prelude".
-Various typos fixed.
-Rugs outside apartment doors changed to better stand out.
-Additional observation dialogue for items in the apartments.
-Scripting updated and changed in Hallway Scene

Kerry Crowe and I have appreciated every bit of feedback so far, and we've got plenty of great things to show you further down the line.

-Ico, writer/director of Last Call

Files

Last Call: Prelude [Windows] 156 MB
Aug 17, 2020
Last Call: Prelude [Mac] 558 MB
Aug 17, 2020

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